Ideas & Culture
"I don't remember being forced to accept compromises, but I've willingly accepted constraints." - Charles Eames
If at the heart of design is the endeavor to solve a problem, then in theory, there are as many opportunities for design as there problems to solve.
While distribution platforms are getting morphed by games consoles, the games themselves are becoming a source of programming for TV.
I will tell you without hesitation that interactive TV (iTV) is here today - we've just been looking at the wrong boxes.
How much free time do people actually have in a day to work on someone else's problem?
Many of today's top companies are so fixated on their competition that they forget to focus on their single most important competitive advantage: their strengths.
In our current world of un-conferences, regular meet-ups, and foo-camps, I easily forget about how unidirectional traditional conferences can be.
Americans love their cars. So what would it take for people to actually get rid of their vehicle?
How can I tell if someone is going to be a good strategic thinker?
Games are changing the TV landscape by altering distribution platforms, content programming and, finally, production environments.
The oldest Method-designed websites still live on the Web.
One of our unique challenges is to find ways to engage the audiences of our design more deeply in the process of our design.
People are willing to go through the dark, dangerous cave, fighting monsters and digging through the dirt just to find the gold.
Your phone is now your credit card and your cashier.
While it's impossible to know exactly which forms of 3D will become ubiquitous, it's near-certain that 3D experiences will become commonplace and widespread.
In addition to great picture and sound the next generation of Blu-ray disc players have something that is just starting to come into focus: network connectivitiy.
Why is it that too often we see smart people defending bad ideas?
Chindogu, if you don't know, is the Japanese art of the "unuseless." It is the ultimate in Not Form Over Not Function.