How Games are Changing the Channel on TV - Part 3

John Gilles

16 Apr 2008

Method

Working at MethodContact Us

Preemptive Thinking

Robert Murdock
Creative Director

  00:46 Robert Murdock<br/>Creative Director

Branding in Virtual Worlds:
Part 2

Claus Nehmzow

11 May 2008
What makes brand extensions into virtual worlds a success or a failure? Part 2: successful examples of consumer brands.

Beyond Visual Translations

Milena Sadee
Art Director

  00:38 Milena Sadee<br/>Art Director

On Brand Experience

Robert Murdock
Creative Director

  00:46 Robert Murdock<br/>Creative Director

Why Getting Rid of Your Car Doesn't Sound So Scary...

Adam Dole

11 Apr 2008
Americans love their cars. So what would it take for people to actually get rid of their vehicle?

The Hub of Human Interaction

Stephanie Curran
Senior Project Manager

  00:40 Stephanie Curran<br/>Senior Project Manager

Method's Experience Base

Adam Dole
Researcher

  00:37 Adam Dole<br/>Researcher

Social Networking

Jennifer Crakow
Director, User Experience

  00:38 Jennifer Crakow<br/>Director, User Experience

How To Be a Successful Designer

Robert Murdock
Creative Director

  00:42 Robert Murdock<br/>Creative Director

The Rest is History

Vince Santo
GM, New York

  01:31 Vince Santo<br/>GM, New York

Living in a (Branded) Material World

Robbie Vann-Adibe
Co-CEO

  01:04 Robbie Vann-Adibe<br/>Co-CEO

Collaborating with Clients

Chris Tacy
Chief Innovation Officer

  00:40 Chris Tacy<br/>Chief Innovation Officer

Climbing out of the Silo

Patrick Newbery
VP, Brand Strategy

  01:16 Patrick Newbery<br/>VP, Brand Strategy

Is "The Big Idea" Dead?

Chris Tacy

10 Apr 2008
For decades we've all talked about The Big Idea. It has become half Holy Grail and half Sacred Cow.

The Value of Rapid Prototyping

Robert Murdock
Creative Director

  01:01 Robert Murdock<br/>Creative Director

Problem-Solving

Evelyn Wang
Director, User Experience

  00:26 Evelyn Wang<br/>Director, User Experience

Welcome to the New Method.com

Robbie Vann-Adibe

29 Apr 2008
We hope that it helps you understand who we are as a firm, what we might be able to do for you as a client, how we work, what we are like to work with and what it's like to work at Method.

The Method Difference

Robbie Vann-Adibe
Co-CEO

  01:22 Robbie Vann-Adibe<br/>Co-CEO

Finding Gold in the Dark, Dangerous Cave

Jennifer Ng

09 Apr 2008
People are willing to go through the dark, dangerous cave, fighting monsters and digging through the dirt just to find the gold.

Brand Strategy Is Broken

Steven Spieczny

13 Apr 2008
It may sound entirely self-evident - "focus on the brand, stupid" - but I'm increasingly thinking that proposition is flawed, or at least in need of some retrofit.

Work Culture

Mark Roudebush
User Experience Designer

  00:37 Mark Roudebush<br/>User Experience Designer

Project Management

Bridget McDonough
Project Manager

  00:34 Bridget McDonough<br/>Project Manager

Chindogu - Why Japan's Still Got It More Right

Ritik Dholakia

01 May 2008
Second, Chindogu, if you don't know, is the Japanese art of the "unuseless." It is the ultimate in Not Form Over Not Function.

The Ergonomics of Human Interaction

LA Hall
Designer

  01:05 LA Hall<br/>Designer

Working with Constraints

Milena Sadee
Art Director

  00:50 Milena Sadee<br/>Art Director

Ideas v Products v Ads

Chris Tacy

04 Apr 2008
We need to know what we're good at and what we're not good at - and we need to be honest about our limitations.

Working With Cross-Discipline Teams

Stephanie Curran
Senior Project Manager

  00:48 Stephanie Curran<br/>Senior Project Manager

Utilizing Emerging Platforms

Robert Murdock
Creative Director

  00:33 Robert Murdock<br/>Creative Director

On Naming Method

Kevin Farnham
Chief Experience Officer

  01:07 Kevin Farnham<br/>Chief Experience Officer

Relentless Curiosity

Mark Roudebush
User Experience Designer

  00:57 Mark Roudebush<br/>User Experience Designer

Startups are wrong if they think they don't need research

Chris Tacy

10 Jun 2008
A start-up (read: you) can't afford to wait until after its product launches to get to know its customers.

Technology Somewhere Pretty

Fiid Williams
Senior Architect

  00:34 Fiid Williams<br/>Senior Architect

Opening Up the Living Room

Jennifer Crakow

14 Aug 2008
In our current world of un-conferences, regular meet-ups, and foo-camps, I easily forget about how unidirectional traditional conferences can be.

Finding New Ways to Use Old Strengths

Adam Dole

18 Aug 2008
Many of today's top companies are so fixated on their competition that they forget to focus on their single most important competitive advantage: their strengths.

Content is...Queen

Mark Roudebush

16 Apr 2008
In the end I have to wonder, whose opinion really matters?

Overlooked Firefox Trick

Brian Ross

14 Apr 2008
One of the more obscure and, in my opinion, underutilized shortcuts in Firefox is something called a Quick Search.

Where Great Solutions Come From

Fiid Williams
Senior Architect

  01:00 Fiid Williams<br/>Senior Architect

Explain Yourself!

Ritik Dholakia

28 May 2008
One of our unique challenges is to find ways to engage the audiences of our design more deeply in the process of our design.

The Time is Right

Robbie Vann-Adibe
Co-CEO

  00:34 Robbie Vann-Adibe<br/>Co-CEO

A Multi-Disciplinary Approach

Robbie Vann-Adibe
Co-CEO

  00:38 Robbie Vann-Adibe<br/>Co-CEO

Under the Covers of the Web

Brian Ross

15 Apr 2008
One of the problems with basic XHTML markup is its inherent lack of meaning.

The Impact of UX on Strategy

Jennifer Crakow
Director, User Experience

  00:21 Jennifer Crakow<br/>Director, User Experience

Solving New Problems

Al Aguirre
Co-CEO

  00:50 Al Aguirre<br/>Co-CEO

Design-Led Innovation

Evelyn Wang

15 Apr 2008
If at the heart of design is the endeavor to solve a problem, then in theory, there are as many opportunities for design as there problems to solve.

Parking with Your Phone

Erik Hunter

19 Apr 2008
Your phone is now your credit card and your cashier.

Maintaining Culture

Al Aguirre
Co-CEO

  00:53 Al Aguirre<br/>Co-CEO

Meritocracy

Michael Keany
Chief Strategy Officer

  00:48 Michael Keany<br/>Chief Strategy Officer

Studio Diversity

Lara de Larios
Studio Facilities Coordinator

  00:22 Lara de Larios<br/>Studio Facilities Coordinator

Primetime Emmy Awards For Interactive Media

Method

26 Apr 2008
What are you waiting for? Go for the gold! Start writing your acceptance speech!

Branding in Virtual Worlds:
Part 1

Claus Nehmzow

27 Apr 2008
What makes brand extensions into virtual worlds a success or a failure? Part 1: less successful examples of consumer brands.

Extensible Design Systems

Valerie Hoecke
GM, San Francisco

  00:24 Valerie Hoecke<br/>GM, San Francisco

Strategists Watching TV

Chris Tacy

30 Mar 2008
How can I tell if someone is going to be a good strategic thinker?

The Network is the Computer...

Abdullah Shaikh

19 Apr 2008
Google and amazon are playing a vital role in leveraging their massive datacenter infrastructures and providing access to these resources to individuals and software startups.

Commitment to the Work

Al Aguirre
Co-CEO

  00:26 Al Aguirre<br/>Co-CEO

New Content Discovery Metaphors

John Gilles
VP, Media & Entertainment

  01:05 John Gilles<br/>VP, Media & Entertainment

The Value of User-Centered Design

Claus Nehmzow
GM, International

  00:30 Claus Nehmzow<br/>GM, International

Interacting With Your Television

John Gilles,
VP, Media & Entertainment

  00:28 John Gilles,<br/>VP, Media & Entertainment

The Slow March of Traditional Media Toward the Sea Continues

Chris Schmidt

19 Apr 2008
All signs are pointing in the same direction, and that direction is towards a substantial spending shift in advertising towards interactive media.

Action in Chaos: Part 1

Robbie Vann-Adibe

22 Mar 2008
A recent family vacation presented me with a great allegory of business life.

Brand Perception

Patrick Newbery
VP, Brand Strategy

  00:53 Patrick Newbery<br/>VP, Brand Strategy

Collaborative Ethnography

Adam Dole
Researcher

  00:31 Adam Dole<br/>Researcher

What does "Brand Experience" mean to a technologist?

Fiid Williams

07 Apr 2008
To me, the shining example of how brand experience and technology intersect is Apple.

Unified Brand Experiences

John Gilles
VP, Media & Entertainment

  01:23 John Gilles<br/>VP, Media & Entertainment

Looking Out For #1

Valerie Hoecke
GM, San Francisco

  00:27 Valerie Hoecke<br/>GM, San Francisco

How Games are Changing the Channel on TV - Part 3

John Gilles

16 Apr 2008
While distribution platforms are getting morphed by games consoles, the games themselves are becoming a source of programming for TV.

What Role Can Social 3D Worlds Play in Education?

Claus Nehmzow

15 Jul 2008
Corporations (as well as schools) have too long shunned games as learning tools.

On Hiring Design Agencies

Patrick Newbery
VP, Brand Strategy

  00:48 Patrick Newbery<br/>VP, Brand Strategy

Battle Royale

Michael Keany
Chief Strategy Officer

  01:20 Michael Keany<br/>Chief Strategy Officer

No Choice But To Innovate

Chris Tacy
Chief Innovation Officer

  00:35 Chris Tacy<br/>Chief Innovation Officer

How Games are Changing the Channel on TV - Part 1

John Gilles

15 Apr 2008
I will tell you without hesitation that interactive TV (iTV) is here today - we've just been looking at the wrong boxes.

Holistic Brand Experiences

Kevin Farnham
Chief Experience Officer

  00:53 Kevin Farnham<br/>Chief Experience Officer

A Richer Experience

Stephanie Curran
Senior Project Manager

  00:25 Stephanie Curran<br/>Senior Project Manager

Contributing Positively

Al Aguirre
Co-CEO

  00:27 Al Aguirre<br/>Co-CEO

This Is What We Do

Vince Santo
GM, New York

  01:18 Vince Santo<br/>GM, New York

Social Networking and Branding

Patrick Newbery
VP, Brand Strategy

  00:41 Patrick Newbery<br/>VP, Brand Strategy

How Games are Changing the Channel on TV - Part 2

John Gilles

16 Apr 2008
Games are changing the TV landscape by altering distribution platforms, content programming and, finally, production environments.

The Role of Design

Patrick Newbery
VP, Brand Strategy

  00:32 Patrick Newbery<br/>VP, Brand Strategy

My Irrational Love For the Backwards "N"

Khoi Uong

27 Apr 2008
The MFA in me thinks about outsider art, primitivism and the artist's mark. The designer in me thinks about Postscript and TrueType.

SEO and the Shopping Mall

Mark Roudebush

19 Apr 2008
In the web environment, the ability for a company to increase its findability in search engines is key.

Blu-ray: The Next Connected Living Room Entertainment...

Method

08 May 2008
In addition to great picture and sound the next generation of Blu-ray disc players have something that is just starting to come into focus: network connectivitiy.

Storytelling with Maps

Mark Roudebush

16 Apr 2008
As we've learned from Apple's lead, building smart applications is good, but making them work with one another is better.

Content Strategy

John Gilles
VP, Media & Entertainment

  00:31 John Gilles<br/>VP, Media & Entertainment

Challenges Are Welcome

Robert Murdock
Creative Director

  00:51 Robert Murdock<br/>Creative Director

Everybody Came to the Meeting

Milena Sadee
Art Director

  01:44 Milena Sadee<br/>Art Director

"Mushrooms": Skill Across Disciplines

Patrick Newbery
VP, Brand Strategy

  00:21 Patrick Newbery<br/>VP, Brand Strategy

Branding in Virtual Worlds:
Part 3

Claus Nehmzow

01 Jul 2008
What makes brand extensions into virtual worlds a success or a failure? Part 3: b2b brands.

Pragmatic Creativity

Chris Tacy

04 Apr 2008
"I don't remember being forced to accept compromises, but I've willingly accepted constraints." - Charles Eames

Creating the Future

Vince Santo
GM, New York

  01:14 Vince Santo<br/>GM, New York