Chris
Tacy
18 Nov 2008
Our friends at boxee just closed
their Series A funding round. This is an accomplishment in any market at any time. In the current market, it's a clear sign that boxee is on to something powerful.
Alicia
Bergin
13 Oct 2008
The oldest Method-designed websites still live on the
Web.
Robert Murdock
Chief Creative Officer
00:46
Claus
Nehmzow
01 Jul 2008
What
makes brand extensions into virtual worlds a success or a failure? Part 3: b2b brands.
Rahul
Powar
24 Nov 2008
While the mechanics of the platforms are well documented, I would like to contrast what the platforms
offer from a capabilities standpoint.
Khoi Uong
Design Director
00:55
David Lipkin
President, Founder
01:15
Chris
Tacy
22 Oct 2008
Among my favorite things is getting to see
good people win. It was an absolutely wonderful experience to be with Avner and Dave from boxee earlier this week at CES iStage.
Method
15 Jul 2008
Corporations (as well as schools) have too long shunned games as learning
tools.
Mark Roudebush
User Experience Designer
00:37
Robert Murdock
Chief Creative Officer
01:01
Method
07 Apr 2008
To me, the shining example of how brand experience and technology intersect is Apple.
Erik
Hunter
19 Apr 2008
Your phone is now
your credit card and your cashier.
Chris
Tacy
04 Apr 2008
"I don't remember being forced to accept compromises, but I've willingly
accepted constraints." - Charles
Eames
Patrick Newbery
Chief Strategy Officer
00:21
Adam
Dole
18 Aug 2008
Many of today's top companies are so fixated on their competition that they forget to focus on their
single most important competitive advantage: their strengths.
Patrick
Newbery
01 Oct 2008
Your brand is your reputation. If you are in business, you have a customer, who has
an opinion.
David Lipkin
President, Founder
00:40
Robert Murdock
Chief Creative Officer
00:33
Claus
Nehmzow
27 Apr 2008
What makes brand extensions into virtual worlds a success or a failure? Part 1: less successful
examples of consumer brands.
Patrick Newbery
Chief Strategy Officer
00:53
Method
29 Apr 2008
We
hope that it helps you understand who we are as a firm, what we might be able to do for you as a client, how we work, what we are like to work with and what it's like to work at
Method.
Evelyn
Wang
15 Apr 2008
If
at the heart of design is the endeavor to solve a problem, then in theory, there are as many opportunities for design as there problems to
solve.
Jade Dalton
20 Jul 2010
In thinking about service design, perhaps the most forgotten and un-sexy aspect is a company's repair/return policy.
Rahul
Powar
24 Nov 2008
Should Android be used to power the next generation of intelligent
kitchen appliances or set top boxes?
Patrick Newbery, Adam
Dole
18 Nov 2008
Make
sure you understand your user (or in the case of brand, your customer). This means listening to them in order to learn their motivations and
desires.
Sean
McGrath
11 Sep 2008
Luxury branding is the art of aspiration and
escapism, and as such, the emotional impact of the brand in all of its manifestations is crucial.
Adam
Dole
12 May 2009
How much free time
do people actually have in a day to work on someone else's problem?
Adam
Dole
21 May 2009
Why
is it that too often we see smart people defending bad
ideas?
David Lipkin
President, Founder
01:04
Adam Dole
Researcher
00:31
Robert Murdock
Chief Creative Officer
00:42
Chris
Tacy
30 Mar 2008
How can I tell if someone is going to be a good strategic thinker?
Robert Murdock
Chief Creative Officer
00:51
Kevin Farnham
CEO, Founder
00:53
Patrick Newbery
Chief Strategy Officer
00:32
Mike Reddy
14 Jun 2009
I posit that lukewarm consumer adoption of Blu-ray is linked to a number of very natural market
forces, not perception as a limited-life
technology.
John
Gilles
19 May 2009
While it's impossible to know exactly which forms of 3D will become
ubiquitous, it's near-certain that 3D experiences will become commonplace and widespread.
Mark Roudebush
16 Apr 2008
In
the end I have to wonder, whose opinion really matters?
John
Gilles
16 Apr 2008
While
distribution platforms are getting morphed by games consoles, the games themselves are becoming a source of programming for TV.
Chris
Tacy
10 Jun 2008
A start-up (read: you) can't afford to wait until after its product launches to get to know its
customers.
Lara de
Larios
17 Jun 2009
Technology commoditization getting you down? It's time to dip your
phone in Platinum and plaster it with
Diamonds.
John
Gilles
15 Apr 2008
I will tell you without hesitation that interactive TV (iTV) is here today - we've just been looking at the wrong
boxes.
Claus
Nehmzow
11 May 2008
What makes brand
extensions into virtual worlds a success or a failure?
Part 2: successful examples of consumer brands.
Method
08 May 2008
In addition to great
picture and sound the next generation of Blu-ray disc players have something that is just starting to come into focus: network connectivitiy.
Jennifer
Ng
09 Apr 2008
People are willing to go through the dark, dangerous cave, fighting monsters and digging through
the dirt just to find the gold.
Steven
Spieczny
13 Apr 2008
It may sound entirely self-evident -
"focus on the brand, stupid" - but I'm increasingly thinking that proposition is flawed, or at least in need of some retrofit.
Patrick Newbery
Chief Strategy Officer
00:48
Chris
Schmidt
19 Apr 2008
All
signs are pointing in the same direction, and that direction is towards a substantial spending shift in advertising towards interactive
media.
Mark Roudebush
19 Apr 2008
In the web environment, the ability for a company to increase its findability in search engines is key.
Kevin Farnham
CEO, Founder
01:07
Method
19 Apr 2008
Google and amazon are playing a vital role in leveraging their massive datacenter infrastructures and providing access to these resources
to individuals and software startups.
Adam
Dole
27 Oct 2008
How
important is the actual path that a project team takes in order to get to the big "Ah-Ha" moment during a
project?
Ritik
Dholakia
28 May 2008
One of our unique challenges is to find ways to engage the audiences of our design
more deeply in the process of our design.
Chris
Tacy
12 Sep 2008
Trends and
winners at TechCrunch 2008.
John
Gilles
16 Apr 2008
Games are changing the TV landscape by
altering distribution platforms, content programming and, finally, production environments.
Adam Dole
Researcher
00:37
Patrick Newbery, Adam
Dole
09 Jul 2009
Service design, as a concept, has not
been top of mind in the U.S. over the past decade. Why does it matter now?
Mark Roudebush
User Experience Designer
00:57
Adam
Dole
23 Jun 2010
Have you ever seen a clever solution to a problem and said to yourself, "why didn't I think of that?"
Chris
Tacy
22 Oct 2008
Today marks the official release of the
first Android phone - the G1 from T-Mobile. Earlier this year, we did an internal development project of an Android
application.
Khoi Uong
Design Director
00:48
David Lipkin
President, Founder
00:59
Jennifer
Crakow
14 Aug 2008
In
our current world of un-conferences, regular meet-ups, and foo-camps, I easily forget about how unidirectional traditional conferences can
be.
Evelyn Wang
Director, User Experience
00:26
David Lipkin
President, Founder
01:05
Adam
Dole
11 Apr 2008
Americans love their cars. So what would it take for people to actually get rid of their
vehicle?
Robert Murdock
Chief Creative Officer
00:46
Khoi
Uong
27 Apr 2008
The MFA in me thinks about outsider art, primitivism and the artist's mark. The designer in me thinks about Postscript and
TrueType.
Patrick Newbery
Chief Strategy Officer
01:16
Patrick Newbery
Chief Strategy Officer
00:41
Lawrence
Edmondson
05 Jun 2009
With version 3
of the iPhone OS and SDK, Apple will once again up the ante on the capabilities of the iPhone and iPod
Touch.
Kevin
Farnham
30 Aug 2010
Ritik
Dholakia
01 May 2008
Chindogu, if you don't know,
is the Japanese art of the "unuseless." It is the ultimate in Not Form Over Not Function.
Michael Llaneza
29 Nov 2009
Apparently at TiVo Inc. they're excited
to provide new features to their customers.