Finding New Ways to Use Old Strengths

Adam Dole

18 Aug 2008

Method

Method’s team members are experts in their fields and passionate about their work. Listen in as we discuss design, technology, and the business of creativity.

Adam Dole
The success of any new product or service relies on more than just new features and functions, bells and whistles, or a creative campaign. Successful games are known for their addictive levels of engagement. How can businesses leverage game-like design principles to create greater value for products and services over time?
Gaming for Behavior Change

Place, Space, and the Mobile Interface

Claudia Bernett
For brands and consumers, what are the implications of hyper-connectivity?

Entertain Me Now

Tutti Taygerly
How will brands stay relevant when all entertainment is instantly available, anytime, anywhere, via any device?

Unlocking the Infinite Library

Ritik Dholakia
Will tablets save publishing? As newspapers, magazines, and networks face extinction, content publishers need to face a more fundamental challenge: to think differently about the value of content.

A Digital TV Experience That Was Kinda Creepy

Michael Llaneza

29 Nov 2009
Apparently at TiVo Inc. they're excited to provide new features to their customers.

Service Design

Patrick Newbery, Adam Dole

09 Jul 2009
Service design, as a concept, has not been top of mind in the U.S. over the past decade. Why does it matter now?

Texury

Lara de Larios

17 Jun 2009
Technology commoditization getting you down? It's time to dip your phone in Platinum and plaster it with Diamonds.

Method Takes Aim at the iPhone OS 3.0

Lawrence Edmondson

05 Jun 2009
With version 3 of the iPhone OS and SDK, Apple will once again up the ante on the capabilities of the iPhone and iPod Touch.

Creating Large Scale Transformation

Adam Dole

21 May 2009
Why is it that too often we see smart people defending bad ideas?

Future or the Death of Crowd-Sourcing Ideas?

Adam Dole

12 May 2009
How much free time do people actually have in a day to work on someone else's problem?

What Method Does Best

David Lipkin
President, Founder

  00:59 David Lipkin<br/>President, Founder

iPhone vs Android : A Developer's Perspective

Rahul Powar

24 Nov 2008
While the mechanics of the platforms are well documented, I would like to contrast what the platforms offer from a capabilities standpoint.

More boxee News!

Chris Tacy

18 Nov 2008
Our friends at boxee just closed their Series A funding round. This is an accomplishment in any market at any time. In the current market, it's a clear sign that boxee is on to something powerful.

Android

Chris Tacy

22 Oct 2008
Today marks the official release of the first Android phone - the G1 from T-Mobile. Earlier this year, we did an internal development project of an Android application.

Method History, Volume 1

Alicia Bergin

13 Oct 2008
The oldest Method-designed websites still live on the Web.

The Appropriate Cool

Khoi Uong
Design Director

  00:55 Khoi Uong<br/>Design Director

World Domination

David Lipkin
President, Founder

  01:15 David Lipkin<br/>President, Founder

Does Business Need Brand?

Patrick Newbery

01 Oct 2008
Your brand is your reputation. If you are in business, you have a customer, who has an opinion.

Part of It

David Lipkin
President, Founder

  00:40 David Lipkin<br/>President, Founder

TechCrunch 50

Chris Tacy

12 Sep 2008
Trends and winners at TechCrunch 2008.

Luxury Branding

Sean McGrath

11 Sep 2008
Luxury branding is the art of aspiration and escapism, and as such, the emotional impact of the brand in all of its manifestations is crucial.

What Role Can Social 3D Worlds Play in Education?

Method

15 Jul 2008
Corporations (as well as schools) have too long shunned games as learning tools.

On Brand Experience

Robert Murdock
Chief Creative Officer

  00:46 Robert Murdock<br/>Chief Creative Officer

Selling Widgets

David Lipkin
President, Founder

  01:05 David Lipkin<br/>President, Founder

Startups are wrong if they think they don't need research

Chris Tacy

10 Jun 2008
A start-up (read: you) can't afford to wait until after its product launches to get to know its customers.

"Mushrooms": Skill Across Disciplines

Patrick Newbery
Chief Strategy Officer

  00:21 Patrick Newbery<br/>Chief Strategy Officer

Branding in Virtual Worlds:
Part 2

Claus Nehmzow

11 May 2008
What makes brand extensions into virtual worlds a success or a failure? Part 2: successful examples of consumer brands.

A Good Job

Khoi Uong
Design Director

  00:48 Khoi Uong<br/>Design Director

Blu-ray: The Next Connected Living Room Entertainment...

Method

08 May 2008
In addition to great picture and sound the next generation of Blu-ray disc players have something that is just starting to come into focus: network connectivitiy.

Welcome to the New Method.com

Method

29 Apr 2008
We hope that it helps you understand who we are as a firm, what we might be able to do for you as a client, how we work, what we are like to work with and what it's like to work at Method.

My Irrational Love For the Backwards "N"

Khoi Uong

27 Apr 2008
The MFA in me thinks about outsider art, primitivism and the artist's mark. The designer in me thinks about Postscript and TrueType.

The Slow March of Traditional Media Toward the Sea Continues

Chris Schmidt

19 Apr 2008
All signs are pointing in the same direction, and that direction is towards a substantial spending shift in advertising towards interactive media.

SEO and the Shopping Mall

Mark Roudebush

19 Apr 2008
In the web environment, the ability for a company to increase its findability in search engines is key.

The Network is the Computer...

Method

19 Apr 2008
Google and amazon are playing a vital role in leveraging their massive datacenter infrastructures and providing access to these resources to individuals and software startups.

Parking with Your Phone

Erik Hunter

19 Apr 2008
Your phone is now your credit card and your cashier.

Holistic Brand Experiences

Kevin Farnham
CEO, Founder

  00:53 Kevin Farnham<br/>CEO, Founder

Work Culture

Mark Roudebush
User Experience Designer

  00:37 Mark Roudebush<br/>User Experience Designer

Content is...Queen

Mark Roudebush

16 Apr 2008
In the end I have to wonder, whose opinion really matters?

Problem-Solving

Evelyn Wang
Director, User Experience

  00:26 Evelyn Wang<br/>Director, User Experience

Collaborative Ethnography

Adam Dole
Researcher

  00:31 Adam Dole<br/>Researcher

How Games are Changing the Channel on TV - Part 2

John Gilles

16 Apr 2008
Games are changing the TV landscape by altering distribution platforms, content programming and, finally, production environments.

Design-Led Innovation

Evelyn Wang

15 Apr 2008
If at the heart of design is the endeavor to solve a problem, then in theory, there are as many opportunities for design as there problems to solve.

Challenges Are Welcome

Robert Murdock
Chief Creative Officer

  00:51 Robert Murdock<br/>Chief Creative Officer

Brand Strategy Is Broken

Steven Spieczny

13 Apr 2008
It may sound entirely self-evident - "focus on the brand, stupid" - but I'm increasingly thinking that proposition is flawed, or at least in need of some retrofit.

Why Getting Rid of Your Car Doesn't Sound So Scary...

Adam Dole

11 Apr 2008
Americans love their cars. So what would it take for people to actually get rid of their vehicle?

Relentless Curiosity

Mark Roudebush
User Experience Designer

  00:57 Mark Roudebush<br/>User Experience Designer

Method's Experience Base

Adam Dole
Researcher

  00:37 Adam Dole<br/>Researcher

What does "Brand Experience" mean to a technologist?

Method

07 Apr 2008
To me, the shining example of how brand experience and technology intersect is Apple.

The Founding Principles of Method

David Lipkin
President, Founder

  01:04 David Lipkin<br/>President, Founder

Climbing out of the Silo

Patrick Newbery
Chief Strategy Officer

  01:16 Patrick Newbery<br/>Chief Strategy Officer

The Value of Rapid Prototyping

Robert Murdock
Chief Creative Officer

  01:01 Robert Murdock<br/>Chief Creative Officer

Utilizing Emerging Platforms

Robert Murdock
Chief Creative Officer

  00:33 Robert Murdock<br/>Chief Creative Officer

Pragmatic Creativity

Chris Tacy

04 Apr 2008
"I don't remember being forced to accept compromises, but I've willingly accepted constraints." - Charles Eames

How To Be a Successful Designer

Robert Murdock
Chief Creative Officer

  00:42 Robert Murdock<br/>Chief Creative Officer

The Role of Design

Patrick Newbery
Chief Strategy Officer

  00:32 Patrick Newbery<br/>Chief Strategy Officer

Strategists Watching TV

Chris Tacy

30 Mar 2008
How can I tell if someone is going to be a good strategic thinker?

On Naming Method

Kevin Farnham
CEO, Founder

  01:07 Kevin Farnham<br/>CEO, Founder

Social Networking and Branding

Patrick Newbery
Chief Strategy Officer

  00:41 Patrick Newbery<br/>Chief Strategy Officer

Preemptive Thinking

Robert Murdock
Chief Creative Officer

  00:46 Robert Murdock<br/>Chief Creative Officer

On Hiring Design Agencies

Patrick Newbery
Chief Strategy Officer

  00:48 Patrick Newbery<br/>Chief Strategy Officer

Brand Perception

Patrick Newbery
Chief Strategy Officer

  00:53 Patrick Newbery<br/>Chief Strategy Officer