Method publishes 10x10 thought pieces every 4-6 weeks.
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Method’s diverse and talented individuals are shaping the future of products, services, and entire industries. Written by our own leaders, 10x10 is a series of thought pieces which highlights new approaches and ways of thinking about varying industry challenges, needs, and trends.
The Mad Men era of advertising has passed. But what does advertising mean in this new age where there is no such thing as a "traditional" agency?

Method publishes 10x10 thought pieces every 4-6 weeks. Sign up to receive an update when the latest piece is out.
The same principles that the best stand-up comedians follow also apply to successfully innovating products and services.

Noise plays an integral role in the patterns that drive human perception. Make sure your target audience research doesn’t remove it.

Brands are no longer definitive. They are temporal. Brands are informed by multiple voices, and they exist in multiple mediums and through multiple contexts. The media that a brand inhabits is no longer fixed or linear, it is iterative, with no beginning, no end, and little permanency. Adherence to a big idea and endless repetition of centralized, fixed rules can make a brand seem unresponsive, mechanized, inhuman, and out of step with its audience. But without repetition, how does a brand create consistency? And without consistency, how does a brand maintain value?

How can brands enhance their offering and connect with their customers in more personal and immediate ways?

How can we use game-like mechanics to create greater value for products and services?

By now most of us get the message -- we need to consider the entire customer journey, the complete experience, surrounding the products and services we offer to customers.

Shopper satisfaction at retail stores is declining 15% a year. How is the role of the storefront changing?

Fearing failure stifles creativity and progress. Instead, embrace failure and learn from it early on. Rapid prototyping can help you do just that.

For the past 40 years, futurists, economists, and media mavens have debated which business strategies are best suited for the networked, post-industrial era. In his 1971 book Future Shock, futurist Alvin Toffler talked about the upcoming “experiential industry,” in which people in the future would be willing to allocate high percentages of their salaries to live amazing experiences.

I’m sure that I was swearing allegiance to brands as soon as I began to develop the capacity for critical thought.

How can businesses differentiate themselves while creating valuable products, services, and experiences for their customers?

How will brands stay relevant when all entertainment is instantly available, anytime, anywhere, via any device?

For brands and consumers, what are the implications of hyper-connectivity?
